Monday, September 24, 2007

Game Show

The game we played--happy mouse :-)
It indeed a very good design whether the package or the context.As a player, I am enjoy the challenged process when you follow the step by step in limited time.Although sometimes i was bustling without thinking.These material or skill are always used by designer to show their ideas. they combined them in a circle process instead single method.We done it followed our own thought for the consistency and we also got some ideas from fellow's works or by feeling diversified material . That would be benefit for designers who usually worked in a group.

The game we designed--last word game:-)
Our game, which based on the design demand .To pretend the role in normal scene,such as user,client or designer. They all faced on the same project but stand in different angle. The participants began to write the first word which the role they played may thought about ,then delivered the notes to the next person who will not only write the associated word but also should experienced the role until finished their notes .when whole round end, we can got the last words from each roles. because those are from three distinct point of views and relating among each other.So it would works when designer missed their direction and remind designer should considered others demand at the same time.

Game Exploring

Like the first class,We did the word storming about the 'Creativity' and 'Problem solving'.For me,Creativity is a natural ability to deal with the problem when you design something.That is a abstractive word.Everyone has their own way to show the creativity.I prefer to get the inspiration from the visual stuff,either dynamic or static.For musician,they may have a sensitive ear.For engineer ,they should like to talk with the number.

Exploratory Design Game--Eva Brandt
user game---who are we design to?

landscape game---create contest for the persons created in the user game(game boards)
technology game---make technology aspect explicit early in design and to introduce the form factor
scenario game--- develop empathy for the users and situations of use by having the plays creating and enacting scenarios in the user's own enviornment


That is the story line when we play the user game
we defined our personer should be a guy in his middle age,
love his family, worked hard but indecisive.


Tuesday, September 4, 2007

Gallery k

Nice pictures show which named Absence in gallery k.(Mikkel McAlinden) It talks about the people feeling when stand in darkness.Maybe someone think that estrangement ,unease or just feel expectation and safety on contrary.For me ,I think it is more like the former,especially the one shot in kitchen makes me upset even helpless.
As an artist,he followed his feeling to find something which can awaken lookers.The creativity be dig out in that process.Actually i don't think the idea are very clearly when start.like he said,some pictures are look better when they become a image in computer,but others are not satisfying. How to make slight sensation back over again in those dissatisfied images?In other words,i think maybe creativity is a kind of ability to flicker common case.



Monday, September 3, 2007

How can reduce the number of cars in china?

How can reduce the number of cars in china???


1,lower tickets price of public transport ( we do it now)


2,increase the rate of new car


3,make hard to get licence


4,share car


5,one car in a family
...
Those are my ideas about that question.I am so surprised when i saw lots of way been think out . Compared with others answer ,they are normal but as Chinese angle. Actually I didn't get the point of the meaning of creativity at the beginning and just considered about how to solve the problem with practical way.So i try to make the meaning of the word clearly. :-)



  • wikipedia
    Creativity (or creativeness) is a mental process involving the generation of new ideas or concepts, or new associations between existing ideas or concepts.

There also have many detail explanation about What is creativity. How to Distinguishing between creativity and innovation even Measuring Creativity.




Hermann Vaske -German director


He spend 7 years to visit 500 famous creative people and show different answers about their personal attitude in creativity by voice, letters or images.Advertising people like John Hegarty and Charles Saatchi. Musicians like Bono and David Bowie. Politicians like Mikhail Gorbachev and George Bush. Artists like Damien Hirst and Julian Schanabel. Actors like Johnny Depp and Ben Kingsley. Writers like Salman Rushdie and Gunther Grass. Directors like Steven Spielberg and Billy Wilder.