Like the first class,We did the word storming about the 'Creativity' and 'Problem solving'.For me,Creativity is a natural ability to deal with the problem when you design something.That is a abstractive word.Everyone has their own way to show the creativity.I prefer to get the inspiration from the visual stuff,either dynamic or static.For musician,they may have a sensitive ear.For engineer ,they should like to talk with the number.Exploratory Design Game--Eva Brandt
user game---who are we design to?
landscape game---create contest for the persons created in the user game(game boards)
technology game---make technology aspect explicit early in design and to introduce the form factor
scenario game--- develop empathy for the users and situations of use by having the plays creating and enacting scenarios in the user's own enviornment
That is the story line when we play the user game
we defined our personer should be a guy in his middle age, love his family, worked hard but indecisive.



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