The game we played--happy mouse :-)It indeed a very good design whether the package or the context.As a player, I am enjoy the challenged process when you follow the step by step in limited time.Although sometimes i was bustling without thinking.These material or skill are always used by designer to show their ideas. they combined them in a circle process instead single method.We done it followed our own thought for the consistency and we also got some ideas from fellow's works or by feeling diversified material . That would be benefit for designers who usually worked in a group.
The game we designed--last word game:-)Our game, which based on the design demand .To pretend the role in normal scene,such as user,client or designer. They all faced on the same project but stand in different angle. The participants began to write the first word which the role they played may thought about ,then delivered the notes to the next person who will not only write the associated word but also should experienced the role until finished their notes .when whole round end, we can got the last words from each roles. because those are from three distinct point of views and relating among each other.So it would works when designer missed their direction and remind designer should considered others demand at the same time.

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